Department of National Defense
This model was created while I was employed by the Department of National Defense at CFB Gagetown, New Brunswick. It was modeled in 3DS Max, sculpted in Mudbox, and textured with photoshop. Due to the nature of the material the amount of images and video I have for this model is limited, so please bare with me.
This video shows the high-poly sculpt made in Mudbox which was used to create the normal map using Xnormal.
Tank model for VBS game engine. Created in 3DS Max. High poly treads added for demo purposes only.