Harley Quinn WIP 01

Hey guys, just dropping some work in progress shots here. Found an old sculpt I had done of Harley Quinn based on an old DC Universe Online character sheet I had found. Decided to go back and clean her up, and am currently finishing up the retopology phase. Once that's done, I need to unwrap her, and then I'm going to do another Quixel experiment. This time with a character instead of a prop. Obviously. 

I'm still on the fence when it comes to Quixel vs Substance Painter. I had seen that substance painter had just put out V2.0, and I kinda want to upgrade my indie license to see what's up with the new version. I liked V1, but I felt it just wasn't quite there. Anywho, let me know what you think. I'll post some more in depth shots the further I get. 

Harley- Highpoly
Harley - Retopo Wire
Harley - Retopo

Tin Can Hitman Update

Here's a look at what I've been doing in my free time. Working on my OCD the Tin Can Hitman which I've mentioned before. Slowly picking at him in my free time after work, and I'm hoping *crossed fingers*, that when he's done I'll be able to get him printed out with the 3D printer at work.