Prop Dump March 05 2015 March 5, 2015 Here are some random props that I've worked on in my free time. A simple bulkhead door that may be used in larger projects later on. A double test. A first stab using Zbrush's new low poly tool, Zmodeler, and another Substance texturing test using both Substance Painter and Designer. Another Substance Painter and Designer Test. This time using parameters in the sbsar to allow for the texture to be altered. Rendered in max, part of a larger project.